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The Little Console that Couldn’t
By Loco | August 4, 2008
I used to own a Dreamcast, like a lot of people, and for it’s time it was a great console. The graphics were great and there were some decent games on it that haven’t been seen since. Armada was one of my all time favorites and despite rumors of an Armada 2 showing up on XBox, PS2 and newer generation systems, it never came to be.
What killed this great console? Sega’s last foray into the console hardware market? I believe piracy had a strong hand in it. Don’t get me wrong, normally when the corporate big-wigs start blaming piracy for the loss of billions of fun bux in the entertainment industry I just roll my eyes. A lot of pirates wouldn’t buy the item anyway, even if that was their only choice, the ‘industry’ loses nothing from those people. But in the case of the Dreamcast it was just too easy to play copied games and I feel that it really hurt their software sales. You didn’t even need to install a mod chip or run any kind of crack on the console itself. Download a game, run a little file to crack it, burn it to a CD and you normally had a perfectly working copy of the game.
I could be wrong in all of this of course, but I’m too lazy to bother doing more in-depth research into SEGAs reasons for letting such a good piece of hardware die an early death. I think I’m right (at least somewhat) and that’s good enough for me.
Topics: Games |
